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Lighting Practice - Rover Wheels

A quick and simple lighting practice, mainly to refresh my skill and test out the Evee and Cycle renderer in Blender - used to be working with Maya Arnold. Glad that my skills are transferred well to Blender.

The texture is handpainted in Substance Painter. I didn't create any custom material for this, but just handpainted in the details that I need by using fill layers and mask out the details so I have more control over the normal and base color.

The rover wheel is the model I create for a current personal game project. Will update soon in my blog about the progress.

Final Render

Final Render

Light contribution shot

Light contribution shot

In Blender 2.8, wireframe shot

In Blender 2.8, wireframe shot

Layout and shading test

Layout and shading test

3-points light setup

3-points light setup