A quick and simple lighting practice, mainly to refresh my skill and test out the Evee and Cycle renderer in Blender - used to be working with Maya Arnold. Glad that my skills are transferred well to Blender.
The texture is handpainted in Substance Painter. I didn't create any custom material for this, but just handpainted in the details that I need by using fill layers and mask out the details so I have more control over the normal and base color.
The rover wheel is the model I create for a current personal game project. Will update soon in my blog about the progress.