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Archviz - Apartment Living Room

This is my first ever Archviz project for a client. I spent a lot of time with modeling the assets and lighting setup. There are some interactive features that I can't show here, but it was a great time during this that I improved my skill with the UE Blueprint system.
The lighting setup for this is very interesting and not like the usual process that I usually go through for game-environments. Since this is an Archviz, I let the lightmap setting goes very high for higher soft shadow resolution. Though during this time, I had a chance to play with Ray-Tracing in Unreal as well, but it wasn't matured enough for production yet - maybe next time.

First shot from the hall way

First shot from the hall way

Front shot of the room

Front shot of the room

Kitchen and Dining area

Kitchen and Dining area

Top down view of the room

Top down view of the room

Sitting shot from the sofa

Sitting shot from the sofa